As the game is running in a contained environment, a lot of neat use cases for emulators have popped up. For example, an Nintendo 64 emulator for PC allows you to play Nintendo 64 games on your PC because this program simulates it using several resources from your machine to recreate this environment as best as it can. To summarize, an emulator is a software that simulates a hardware environment that is completely incompatible with the environment it is run on. This post gets into the details about what are emulators for and what they can do. Some of you might have read a previous post I made about the difficulties and usefulness of an emulator. It’s all about the state of the Nintendo 64 emulation: all its problems, all its pain to deal with and most importantly, how much of a problem it is to research Nintendo 64 games. More precisely, the problem and pain that comes with trying to use them to research Nintendo 64 games. The subject of this rant? Nintendo 64 emulation. Be warned this blog post will be a bit more like a rant than usual because I’m literally at my wit’s end and have nothing more I can do but write about my issues and try to inform everyone else of the situation. It’s time to rectify that with this huge blogpost on a problem that’s been constantly frustrating me even more than the issues with Dolphin’s ram search. So, I have been neglecting the blog for quite a while.